Right, so once I completed the last stage of the map painting, I then wanted to incorporate the textures I found online for the lower body and upper body. I placed these images into the map I was painting in Photoshop in separate layers. This took a lot of fiddling about with layers, plus admittedly I am pretty much still a padawan with photoshop so I did the best I could, I couldn't figure out how to shape the placed JPEGS in the desired area and shape I wanted, so I sort of bodge jobbed the textures. So after a lot of tweaking with the placed JPEGS and getting them where I wanted them in photoshop I then added the paint layers other the top of them again and adjusted the opacity on the individual layers, to get just enough of the textures showing through. In the following images I have Cecil almost completed and I have an image showing how the map looked in photoshop (it does look scruffy in photoshop I apologise!) I also adjusted Cecil's colours in photoshop using the fill bucket tool on the map.
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